Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair, maintain, and customize your stable of aging BattleMechs, all in the service of executing devastating combat tactics to defeat your enemies on the battlefield. Take command of your own mercenary outfit of ‘Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Stay tuned to BATTLETECH’s Twitch and social media feeds for the latest updates, livestreams and more.ĭeveloped by Harebrained Schemes, the studio responsible for the critically acclaimed Shadowrun Returns series, BATTLETECH is the next generation of turn-based tactical ‘Mech combat. Get more information and pre-order FLASHPOINT at “These more elaborate, longer-term objectives are an awesome interactive storytelling tool, which we think BATTLETECH fans will really enjoy,” added Jordan Weisman, CEO and Creator of BattleTech. We’re combining core gameplay mechanics in new ways to create deeper content,” said Mitch Gitelman, BATTLETECH Game Director and co-founder of Harebrained Schemes. “Flashpoint stories give us the flexibility to design a huge variety of experiences, all with different sequences, events, challenges, decisions, rewards, etc. – New Encounter – In “Target Acquisition”, you’ll put your light and medium ‘Mechs to good use by taking control of three territories on the map to prevail! – New BattleMechs – Get your ‘Mech on with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the multi-range firepower of the Cyclops. – New Biome – Navigate a lush tropical beach environment, with sunny shores and just a pinch of alien flare, for good measure. – Flashpoints – Test your command skills in a series of action-packed short stories, completing extended contracts to earn big bonuses. To ramp up the intensity, some Flashpoint stories will feature “Consecutive Deployments” in which players won’t be able to repair their ‘Mechs between missions. ![]() 21, 2018 – Paradox Interactive and Harebrained Schemes today announced that the first-ever BATTLETECH expansion, FLASHPOINT will be available in November 2018, complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome, along with its featured namesake, Flashpoints.įlashpoints are high-stakes branching short stories, comprised of procedural mercenary missions linked together with new crew conversations, special events, critical choices, and valuable rewards. ![]() High-stakes Short Stories, New Biome, New BattleMechs and a Multi-Territory EncounterĬOLOGNE – Aug. Communiquéįirst BATTLETECH Expansion, FLASHPOINT Coming This November Pour plus d’informations sur Battletech – Flashpoint, qui devrait arriver vers le mois de novembre, voyez cette fiche sur Steam, où vous trouverez quelques captures d’écrans illustrant mieux les nouveautés. Intitulé Flashpoint, cet add-on ajoutera de courtes histoires avec dans certains cas des missions générées de manière procédurale, un nouvel environnement tropical, deux nouveaux Battlemechs ou encore des rencontres supplémentaires ![]() Paradox diffuse une très courte bande-annonce présentant, non pas le gameplay mais l’ambiance que proposera la future première extension de Battletech.
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